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Rules and refereeing

70 terms · Whole glossary

Abandoned match
A match stopped before full time because of weather, crowd trouble or other reasons; it is replayed or a result is awarded.
Added time
Minutes added to a half for substitutions, injuries, VAR checks and time-wasting. Also called stoppage time.
Advantage
The referee lets play continue after a foul when stopping it would hurt the team that was fouled.
Aggregate
The combined score of a two-legged tie that decides who goes through.
Assist
The final pass before a goal, counted in statistics alongside goals.
Assistant referee
The flag-carrying official on the touchline who signals offsides, throw-ins and fouls in their zone.
Away goals rule
An old tiebreaker: in two-legged ties the side with more away goals went through. Scrapped in UEFA competitions in 2021.
Back-pass rule
A goalkeeper may not handle the ball after a deliberate kick or throw-in from a teammate.
Ball in play
Time when the ball is on the field and play is running; on average about 55–60 minutes per match.
Behind closed doors
A match played in an empty stadium, often as a punishment for fan misconduct.
Brace
Two goals by one player in a single match.
Captain’s armband
The armband worn by the team captain, who speaks to the referee for the players.
Card accumulation
Collecting a set number of yellow cards in a competition, which triggers a one-match ban.
Centre circle
The 9.15 m circle in the middle of the pitch that opponents must stay outside at kick-off.
Clean sheet
A match in which a team or goalkeeper concedes no goals.
Concussion substitute
An extra substitution allowed when a player has a suspected concussion, on top of the normal ones.
Corner kick
A restart from the corner arc, given when the ball last touched a defender and crossed the goal line outside the goal.
Crossbar
The horizontal bar of the goal, 2.44 m (8 ft) above the ground.
Dangerous play
Play that risks injury, such as a high boot near an opponent’s head, even without contact. Punished with an indirect free kick.
DOGSO
Denying an obvious goal-scoring opportunity. Usually a red card; inside the box a genuine attempt to play the ball reduces it to a yellow.
Dropped ball
Restart after the referee stops play without a foul; the ball is dropped for a player of the team that last had it.
Equaliser
A goal that levels the score.
Extra time
Two halves of 15 minutes played in knockout ties that are level after 90 minutes.
Foul
An offence against an opponent such as tripping, pushing, kicking or holding, punished with a free kick or penalty.
Fourth official
The official between the dugouts who shows added time and substitutions and controls the technical areas.
Free kick
A restart from the spot of a foul with opponents at least 9.15 m away. Direct free kicks can be scored straight away; indirect ones need a second touch.
Goal area
The 5.5 × 18.3 m box at the goal from which goal kicks are taken. Also called the six-yard box.
Goal kick
A restart from the goal area after the ball crosses the goal line having last touched an attacker.
Goal line
The short boundary line. A goal is scored when the whole ball crosses it between the posts and under the bar.
Goal-line technology
Electronic system that tells the referee within a second whether the whole ball crossed the goal line.
Goalkeeper time limit
A goalkeeper may not hold the ball too long; since 2025 holding it for more than eight seconds gives the opponents a corner.
Goalpost
One of the two uprights of the goal, 7.32 m (8 yards) apart.
Halfway line
The line dividing the pitch in two. A player cannot be offside in their own half.
Handball
An offence when an outfield player touches the ball with a deliberately or unnaturally extended hand or arm. Inside their own box it means a penalty.
Hat-trick
Three goals by one player in a single match.
Haul of four
Four goals by one player in one game. Sometimes called a poker.
Home and away
A format in which teams meet once at each other’s ground.
IFAB
The International Football Association Board, the body that decides changes to the Laws of the Game.
Impeding
Blocking an opponent’s path without trying to play the ball. Punished with an indirect free kick.
Indirect free kick
A free kick from which a goal only counts if another player touches the ball first. The referee signals it with a raised arm.
Kick-off
The restart from the centre spot that begins each half and resumes play after a goal.
Kit clash
When the teams’ kits are too similar and the away side changes to its alternate strip.
Laws of the Game
The 17 laws of football maintained by the International Football Association Board (IFAB).
Neutral venue
A stadium that is home to neither team, as used for finals.
Offside
An attacker is offside if, when the ball is played to them, they are nearer the opponents’ goal line than both the ball and the second-last defender. Punished with an indirect free kick.
On-field review
The referee watches a replay on the pitch-side monitor after a VAR recommendation and makes the final decision.
Own goal
A goal a player scores into their own net; it counts for the opponents.
Penalty
A spot kick from 11 metres (12 yards), awarded for a foul by the defending team inside its own penalty area. Only the goalkeeper may defend it.
Penalty arc
The arc at the edge of the box that keeps players 9.15 m from the ball during a penalty. Also called the D.
Penalty area
The 16.5 × 40.3 m box in front of goal where the goalkeeper may handle the ball and defensive fouls become penalties.
Penalty shoot-out
Five kicks each from the spot, then sudden death, used to decide a knockout tie still level after extra time.
Penalty spot
The mark 11 m (12 yards) from goal where penalties are taken.
Perfect hat-trick
A hat-trick scored with the right foot, the left foot and the head.
Postponed match
A match that does not start on its scheduled date and will be played later.
Quick free kick
A free kick taken immediately, before the opponents can organise a wall.
Red card
A sending-off for the rest of the match. The team plays a player short and the offender is usually suspended for further games.
Referee
The official on the pitch who enforces the Laws, keeps time and makes the final decisions in a match.
Second yellow
A second caution in the same match, which automatically becomes a red card.
Simulation
Faking a foul or an injury to deceive the referee. Punished with a yellow card. Also called diving.
Substitution
Bringing on a substitute for a player on the pitch. Most competitions allow five changes in three windows.
Sudden death
The stage of a shoot-out where teams take one kick each until one scores and the other misses.
Suspension
A ban from upcoming matches after a red card or an accumulation of yellows.
Tactical foul
A deliberate foul to stop a promising attack, usually punished with a yellow card. Also known as a professional foul.
Throw-in
A restart from the touchline with both hands from behind the head, both feet on the ground, after the ball leaves the field over the side line.
Touchline
The long boundary line of the pitch; when the ball crosses it, a throw-in follows.
VAR
Video Assistant Referee: officials who review replays of goals, penalties, straight red cards and mistaken identity.
Walkover
A result awarded without play or instead of the real one, usually 3–0, for a no-show or a breach of the rules. Also called a forfeit.
Wall
A line of defenders standing in front of a free kick to block part of the goal.
Winner
The goal that turns out to decide the match.
Yellow card
A caution for unsporting behaviour, time-wasting or reckless play. Two in one match mean a sending-off.