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Market and economy

The game has two main currencies: coins and match tokens. Coins come from fights, jobs and rewards; tokens come from match days, predictions and the season. On the market players sell each other gear, food and resources.

Coins and tokens

Coins go on shop items, banners, crafting, sharpening and crew treasury donations. Match tokens are the rarer currency: they buy special items, the Fan pass (+15% XP for a day) and packs. Tokens can be exchanged for coins: 40 coins per token, in lots of 10, up to 10 lots a day.

The shop: categories on the left, items with bonuses and set hints.
The shop: categories on the left, items with bonuses and set hints.

The player market

On the market you can buy gear, food and resources from other players — often cheaper than the shop. Listing a lot costs 1% of the price (the fee is not refunded), and a sale is taxed 5%. A lot stays up for 48 hours and then goes back to the seller. You can have up to 20 lots at once.

The market: search, filters by slot, rarity and quality, lots with price per piece.
The market: search, filters by slot, rarity and quality, lots with price per piece.

Sell or keep

The shop buys any item back for 40% of its price — fast but cheap. The market pays more, especially for high-quality items and resources crafters need.

Season tokens

Team fights and match days during a season bring season tokens. Spend them in the season shop (food, sports nutrition, physio kits) or exchange them for match tokens at 10:1. At the end of the season what is left is exchanged automatically, but at 20:1 — better to spend them early.

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More in “How to play”

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