Crew base: buildings and upgrades
A crew is your gang inside the club. It has a shared treasury, its own base with buildings and wars for Fan City districts. Buildings give bonuses to every member.
Eight buildings
Every building has 5 levels. A level costs 1,500 × level² coins from the treasury plus crew reputation.
- Clubhouse — +10 member places per level.
- Workshop — +4% profession XP and crafting benches.
- Gym — +2% XP from fights and stat training.
- Banner room — +3% match-day points for banners and tifos.
- Storage — +20% district payouts to the treasury.
- Tactics room — one more district the crew may hold.
- Trophy wall — 2 places a level; trophies on the wall give the crew bonuses.
- Forge — sharpening up to +2 per level, up to +10 at level 5.

The gym: stat training
In the gym you can train any stat: a session lasts 30 minutes, costs 15 energy and runs in the background. Sessions add up to a free permanent stat point: the first point takes 10 sessions, each next one 5 more. The gym level caps how many points you can earn this way: 2 per stat per level, 10 at level 5.

District wars
Fan City has 7 districts, each giving the holding crew its own bonus: −2% market tax, +10% profession XP, +10% coins from side jobs and so on. A free district can be claimed for 2,000 coins from the treasury, someone else’s — a war declared for 1,000. A war runs in a 3-hour window: skirmishes (30% of the score), 10v10 stand battles (40%), supplies (15%) and objectives (15%). A captured district is protected from new wars for 3 days.
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